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The Beast Lighmapping video is a quick introduction for those who are new to Lightmapping in Unity3D.
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Palace of Orinthalian was built on the Unity 4 game development engine. Modeling was done in modo. High poly work was done in ZBrush 4r5. Texturing was done in Substance Designer 3.2.2.

This is a complete Unity project, which can be downloaded from the Unity Asset Store for free.
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Demo Industrial Arena was created in 2009 with Unity 3D version 2x. It has since been updated with Unity 3D version 3.5
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